Current & Upcoming
MetaObjects is excited to be working a new ambitious motion capture performance as a collaboration with dancers in Sydney and Hong Kong interacting in a shared virutal environment. The work Doku, The Binary World will explore binaries of heaven and hell, human and animal in a networked performance between Hong Kong's Freespace and Sydney Opera House.
Artistic Director of MetaObjects, Ashley Lee Wong has published a journal article in Screen Bodies, The Journal of Embodiment, Media Arts, and Technology, Iss. 1 Vol. 7 discussing Lu Yang's live motion capture performances and perspectives on artistic practice, Buddhism and digital culture.
We are working on new AR filters for the upcoming Pipilotti Rist exhibition at Tai Kwun (3 Aug-27 Nov 2022). We will also present an AR workshop to local educators to demonstrate the possibilites of using AR for artistic works.
MetaObjects is participating as a mentor for C/O Digital Berlin. Working with artists in the incubator programme: Keiken, Debbie Ding and Ayoung Kim, MetaObjects will be supporting the development of new artworks exploring games and virtural environments that present New Values as the theme.
The Ensembl DAO, conceptualised together with Mao Mollona and Samson Young is featured in the book, Radical Friends: Decentralised Autonomous Organisations and the Arts, published by Torque Editions.
An interview with MetaObjects by Emily Verla Bovino has been published in Ocula magazine. Read the interview ›
MetaObjects is a digital studio based in Hong Kong and London.
Formed by Andrew Crowe and Ashley Lee Wong, MetaObjects aims to facilitate digital production with artists and cultural institutions. Working across a range of media, MetaObjects seeks to encourage the sharing of knowledge of new digital tools and processes. Through close collaborations, MetaObjects builds a deep understanding of the possibilities of new technologies to help realize projects to a high standard of production.
Andrew Crowe is a technologist and software engineer with over 20 years commercial experience working in London. He has worked as Principal Developer for a financial company, start-ups and agencies, and applies his skills to a variety of creative projects across VR/AR, 3D printing, motion-capture, audiovisual production, software and web development. He is the studio technician for Samson Young producing large scale 3D printed sculptures for the artist, as well as offering the service to other artists. His technical expertise brings problem-solving and professionalism to tackle complex creative projects.
Ashley Lee Wong is a curator and researcher with over 12 years experience in the art and cultural sector in the UK and Hong Kong. She completed a PhD at the School of Creative Media, City University of Hong Kong and an MA at Goldsmiths University of London. She has worked in London as Head of Programmes and Operations at Sedition, the online platform for distributing digital limited editions by contemporary artists. Her unique experience gives her deep insight into the international developments and opportunities for artists working in art and technology.